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Thread: Shawn's Sketchbook

  1. #21
    Back from the Lurking Abyss sadman2000's Avatar
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    Quote Originally Posted by spidey976 View Post
    Hey guys

    Thanks agian for all of your suggestions I think they are really helping with my new stuff. Here is a quick pic of something I am working on for the fav characters draw-off. I is a picture I took with my digital cam ... so it isn't he best quality.

    That GL is looking pretty awesome, seriously, this stuff looks great so far!

    Keep it up!
    Sorry, no time to talk. I'm busy drawing my books and stories! ;P

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  2. #22
    Inker's Worst Nightmare JimLeeforGod's Avatar
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    Great improvement man, keep it up.
    GL looks pretty cool, and spideys not bad either.
    I would change up Hulk before you detail it the
    foreshortening is off. I'll try to see if I can post
    up something to help but its late so I might not
    be able to get to it tonight.
    -JLFG

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  3. #23
    Inker's Worst Nightmare JimLeeforGod's Avatar
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    Ohh one more thing,
    You might want to use cylinders and simple shapes to
    represent the limbs and body parts to make foreshortening
    easier. Its the easiest way to fix most problems. I think
    once you've got those basic mechanics out of the way
    your style will really flourish.
    -JLFG

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  4. #24
    When you aren't happy with it ... ERASE IT! spidey976's Avatar
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    Thanks guys

    Yeah JLFG the moment I read your post I saw that problem ... also think i am going to tweak spidey's out stretched leg a bit ... and fix Hal's stumpy forarms ... just noticed them too... lol
    Last edited by spidey976; 09-25-2007 at 11:55 PM.

  5. #25
    When you aren't happy with it ... ERASE IT! spidey976's Avatar
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    Hey Guys

    Here is a quick update on the favourite character piece I am working on. I think I caught that foreshortening problem you were seeing JLFG ... tweaked spideys left foot ... Hals stumpy arms ... and redesigned the Hulks head completely and the character who is on his arm ... lol. Comments???


  6. #26
    Back from the Lurking Abyss sadman2000's Avatar
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    Quote Originally Posted by spidey976 View Post
    Hey Guys

    Here is a quick update on the favourite character piece I am working on. I think I caught that foreshortening problem you were seeing JLFG ... tweaked spideys left foot ... Hals stumpy arms ... and redesigned the Hulks head completely and the character who is on his arm ... lol. Comments???

    It's looking good, still diggin' that GL.

    Compositional speaking, before you get the characters too fleshed out, I'd move the character above Hulk to the left and have his arm between him and spidey, that would fix the tangent of Hulk's arm and that dudes hand.
    Sorry, no time to talk. I'm busy drawing my books and stories! ;P

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  7. #27
    When you aren't happy with it ... ERASE IT! spidey976's Avatar
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    Thanks Sadman

    The character there is kind of using the Hulk's arm to help himself vault ... so I know it looks a little off ... i am still trying to get the look right though ... the arm is funky

  8. #28
    Inker's Worst Nightmare JimLeeforGod's Avatar
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    Hey Shawn heres what I was talking about using simple
    shapes to break down figures especially in foreshortening.
    Just by using cylinders blocks and circles you can handle
    all picture mechanics before you go into detail.


    It saves alot of time and simplifies things to make it more
    easier to understand.

    Ohhh and I fixed some issues that I thought there were. Like
    the guy pole vaulting over Hulk, and The Hulks feet being cut off.
    I darkened the hulks leg so you can see it wouldnt get distracting
    from spideys figure in front of it only as a visual aid I dont really
    thing you need to do that in the final.

    Hope that was helpful
    -JLFG

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  9. #29
    When you aren't happy with it ... ERASE IT! spidey976's Avatar
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    Hey JLFG ... thanks for that layout ... it looks great!! I have been trying to work with the cylinders a little more ... though I have to say i is good to see them applied to a piece that I am actually working on. I won't be able apply all of the changes before the deadline ... but I will keep them in mind for the future. The one thing I am leaving alone is the Hulks pose as he is driving his fist down into the ground ... it isn't obvious from the pic I took ... I am going to work it into the background so I hope that you like it when I am done. I just didn't want you to think I was ingoring your suggestions ... they are always well thoughtout and helpful ... so please keep it up.

    Shawn

  10. #30

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    I'm actually glad for you that you are keeping to your own vision and having the Hulk drive his fist to the ground. It's always helpful for people to share insights to how they would tackle your problem, but the best thing to do is to make your own mistakes through trial and error.

    Your GL is looking decent and the Hulk looks like it's on it way but Spidey needs revising. Cylinders help with foreshortening. Also looking at other examples of other artist's work helps to problem solve.

    This is a pretty rough overlay but try adjusting proportions so he doesn't look stumpy. Keep sketching and your proportions will improve.


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